Match each digital clock to the matching analogue time. The times are based on the 12 hour clock and are on the half hours.
A measuring game for children aged 5 to 9 years of age. This game provides a useful introduction for children learning to use a ruler.
There are two levels; one with whole numbers of centimetres and the second with mixed examples involving whole numbers and halves. The game also provides a good introduction to reading scales.
Use this app for questioning about reading scales.
Generate new scales and new measurements using the buttons.
To measure, compare, add and subtract mass (kg/g).
Drag the parcel onto the scales.
Read the scales to find the mass of the object.
Type the mass on the keypad.
Press 'check' - if you're correct the post van will deliver your post.
Make it trickier, you can enter half kg as ½kg or 500g.
To measure, compare, add and subtract volume/capacity (l/ml).
Press the green arrow button.
Read the scales to find the volume of the rocket fuel.
Type the volume on the keypad.
Press 'check' - if you're correct the rocket will launch.
Make it trickier, you can enter half a litre as ½ l or 500 ml.
We have started working on coding and debugging using Discovery Coding. If you wish to continue your algorithms at home then feel free to log on and code to your heart's content! Please stick to the Y3 content!
Username: student37598
Password: emmaus
We've been working on animation in our computing lessons. So far, we have used Revelation Natural Art on the desktop computers to create stop-frame animation with drawings, and Lego Movie on the iPads to create stop-frame animation with photographs. Now we're using Scratch by MIT to code our animations with the use of algorithms.
This is software which can be used online or an offline editor can be downloaded (for free) here.
You will need a computer to use this software - it doesn't work on a tablet or mobile phone. Take a look at the tutorials and have fun!